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Examples Page 6

Health Bar Example
Genre: Example
Extensions Needed: none
Instructions:
Move: Arrow Keys
Move Nivram into the electrical field and his health will go down. Collect the health booster and his health bar will replenish. If you loose all of Nivram's health he will disintegrate.

healthbarexample.mfa (66kb)

Values and Strings Example
Genre: example
Extensions Needed: none
Description:
This is a Values and Strings example. It converts values to strings and strings to values.
Instructions:
Push Space key

valuesandstrings.mfa (35kb)

Character Ball Movement Example
Genre: example
Extensions Needed: none
Description:
This is a Character ball Movement example and includes scrolling. It uses a box, with ball movement, that the hero is always set to.
Instructions:
Move: Arrow Keys

characterballmovement.mfa (61kb)

Fastloop Movement Example
Genre: example
Extensions Needed: none
Description:
This is a four direction fastloop movement example.
Instructions:
Push or hold Arrow Keys to move

fastloopmovement.mfa (11kb)

Simple Timer Example
Genre: example
Extensions Needed: none
Description:
Timer based timer.
Instructions:
When the program is run you will hear a bing-bing, and the timer is running. At the end of 20 minutes you will hear a continious bing-bing every 1 second. The timer can be set for any time within the coding.

simpletimerexample.mfa (53kb)

Matching Example
Genre: example
Extensions Needed: none
Description:
This is a Mahjongg type matching game example. The object to match all the tiles.
Instructions:
Click on the Play Button. Click on two tiles and try to match the two. After you match two tiles they will be destroyed. (The second tile clicked on can not be overlapping another Tile)

matchingexample.mfa (94kb)

Character Selection Example
Genre: example
Extensions Needed: none
Description:
This is a character selection example based upon three characters.
Instructions:
Mouse click on the Play Ball. The Character Selection Screen appears. Use the Up and Down Arrow Keys to select the character and press Enter. The main game screen appears. The character you selected appears on the play area. Use the Arrow Keys to move the character.

characterselectionexample.mfa (126kb)

Arrow Menu Example
Genre: example
Extensions Needed: none
Description:
This is a moving arrow menu example.
Instructions:
Move the arrow: Up and Down Arrow Keys

arrowmenuexample.mfa (47kb)

Alterable Value Example
Genre: example
Extensions Needed: none
Description:
A spread value example.
Instructions:
Place the mouse cursor over a block. This will give you the Alterable Value A (ID) of the block.

alterablevalueexample.mfa (33kb)

Movement Template
Genre: template
Extensions Needed: none
Features:
Simple custom movement
Edge of screen collision detection, obstacle collision detection, collision box character placeholder.
Description:
This Movement Template can be used as a starting point for your game, or can be easily incorporated into your game.
Instructions:
Move: Arrow Keys

movementtemplate.mfa (38kb)

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